Making Pictures. Casey Reas. Anteism Books, 2019. In this first non-technical introduction to emerging AI techniques, artist Casey Reas explores what it’s like to make pictures with generative adversarial networks (GANs), specifically deep convolutional generative adversarial networks (DCGANs). This text is imagined as a primer for readers interested in creative applications of AI technologies. Ideally, readers will explore the strategies of this emerging field as outlined, and remix them to suit their desires. We hope to inspire future research and collaboration, and to encourage a rigorous discussion about art in the age of machine intelligence.

A Mathematical Theory of Communication. Casey Reas. RRose Editions, 2018. 250 Copies. A Mathematical Theory of Communication is a series of landscapes created by blending ideas from conceptual art and information science. Each of the images in the book is one of infinite variations derived from a single source image, a collage of image fragments captured with an TV antenna. The title of this work is taken from a highly influential text published by Claude Shannon in 1948 that outlined the foundation of information theory. This book is a companion to a pair of murals commissioned by Landmarks, the public art program of the University of Texas at Austin.

Processing: A Programming Handbook for Visual Artists and Designers, Second Edition. Casey Reas and Ben Fry. MIT Press, 2014. By teaching computer programming within the context of the visual arts, this book has introduced a new literacy with software, enabling designers and artists to create new media for the present, and to imagine future media that are beyond the capacities of current software tools. It offers a thorough introduction to Processing, an open-source programming language that is used by students, artists, designers, and architects to program images, animation, and interactivity.

10 PRINT CHR$(205.5+RND(1)); : GOTO 10. Nick Montfort, Patsy Baudoin, John Bell, Ian Bogost, Jeremy Douglass, Mary Flanagan, Mark Marino, Michael Mateas, Casey Reas, Warren Sack, Mark Sample, and Noah Vawter. MIT Press, 2013. Group-authored academic book in the software studies domain about a one-line Commodore 64 BASIC computer program. Reas contributed to the chapters on Regularity, Randomness, and REM Variations on Processing as well as designed and typeset the book and curated the images.

Form+Code in Design, Art, and Architecture. Casey Reas, Chandler McWilliams, and LUST. Princeton Architectural Press, 2010. A non-technical introduction to the history, theory, and practice of software in the arts. Organized into themes linked to aspects of code β€” repetition, transformation, parameters, visualization, and simulation β€” each of the book's sections contains an essay, code samples, and numerous illustrations. Translated and published in Japanese by BNN.

CATALOGS (PDFs hosted on Google Drive)

Compendium 1999–2020. Complete archive of work created 1999–2020. To be published...

Process Compendium 2004–2010. Complete archive of Process 4–18 including related works and exhibitions.

CENTURY. Catalog from the CENTURY exhibition at the DAM Gallery, 2012.

Process/Drawing. Catalog from the Process/Drawing exhibition at the DAM Gallery, 2005.


The Work discusses what I create.

Documentation defines the images, data, and code that archive the work.

Conservation summarizes ideas around software-based artworks and defines how they specifically relate to the work.

Acquisition defines the responsibilities of a collection that acquires a work.

Installation is a living document that is updated as the technologies that suppport the work change.

The History of the Process Works outlines how these works evolved from 2004 to 2012.


Notation, 2016.

Finite Distributed Network, 1962/2014. Contribution to the "The Dematerialized Auction" at the Emily Harvey Foundation, a fundraiser for a documentary about George Maciunas.

YES NO, 2013. Contribution to Do It: The Compendium, published by Independent Curators International and D.A.P.

Process Compendium, 2004-present. Text for each of the Process works created to date.


"Collecting in the Age of Digital Reproduction." Casey Reas. 9 September 2019

"A Modern Prometheus." Casey Reas and Ben Fry. 29 May 2018

"Processing and FLOSS." Casey Reas. 24 November 2017

"Thoughts on Software for the Visual Arts." Casey Reas. 1 February 2017

"Designing Programs." Graphisme en France 2012. Casey Reas and Chandler McWilliams. Essay commissioned by the Centre national des arts plastiques.

"Processing Architecture." Casey Reas, Ben Fry et al. Perspecta 44: Domain. The Yale Architecture Journal. MIT Press, 2011. Group-authored essay edited by Reas and Fry about the Processing software in relation to architecture.

"Media + Architecture." Casey Reas. Cluster Magazine #7, Transmitting Architecture. 2008. Curated projects from artists that combine media and architecture: United Visual Artists, Mark Hansen and Ben Rubin, Rafael Lozano-Hemmer, Christian Moeller, Jennifer Steinkamp, Carsten Nicolai.

"Beyond Code." C. E. B. Reas. In Network Practices, edited by Anthony Burke and Therese Tierney. Princeton Architectural Press, 2007. This publication documents the "Distributed Form: Network Practices" conference at UC Berkeley. Reas' essay discusses the history of his work.

"Who are the Progenitors of the Contemporary Synthesis of Software and Art?" Casey Reas. Essay published in The Anthology of Computer Art, Sonic Acts XI. Arie Altena and Lucas vd Velden, eds. Sonic Acts Press, 2006. This essay presents the hypothesis that the origins of software art are found in two places: the history of conceptual art and in early computer graphic explorations created by scientists and engineers. To question the hypothesis, twelve contemporary artists were asked to write about their influences.

"Process / Drawing." C. E. B. Reas. Programming Cultures: Architecture, Art and Science in the Age of Software Development. Architectural Design, Volume 76, Issue 4. Mike Silver, ed. John Wiley & Sons, Ltd, Oct 2006. This essay discusses Reas' work on Tissue and MicroImage.

"Processing: programming for the media arts" and "Media Literacy: twenty-first century arts education." Casey Reas & Ben Fry. AI & Society Journal. Volume 20, Issue 4. Springer Verlag, Aug 2006. As guest editor for the issue, Reas worked closely with the other contributors, Joanna Berzowska, Golan Levin, Alexander R. Galloway, Mary Flanagan, Katherine Moriwaki and Jonah Brucker-Cohen.

"Processing Code." Casey Reas & Ben Fry. In Aesthetic Computing. Paul Fishwick, Ed. MIT Press. Apr 2006. Collection of commissioned essays addressing diverse ideas around the topic of aesthetics and computation. Reas and Fry wrote about the history of our Processing language and discussed potential future innovations beyond the project.

"MicroImage." Casey Reas. A Minima 9. Espacio Publicaciones, Spain. 2005

"The Language of Computers." Casey Reas. Creative Code. John Maeda, Ed. Thames & Hudson, London. 2004

"{Software} Structures." Casey Reas. Read_Me, Software Art & Cultures. Goriunova, Olga & Alexei Shulgin, Eds. University of Aarhus Press. Aarhus, Denmark. 2004

"Programming Media." Casey Reas. CODE: The Language of Our Time. Hatje Cantz Verlag. 2003. Reprinted in InterCommunication No. 47, Winter. ICC. 2004

"Behavioral Kinetic Sculpture." Casey Reas. The Art of Programming. Sonic Acts Press. 2002